Gallipoli Best Classes (Tier List)
All 10 Gallipoli classes ranked by how much they help you win 25v25 objective battles on the Ottoman Fronts.

S-Tier (Backbone)
MG 08/15
Synergy: Suppressive fire + built HMG positions
Role: Heavy Machine Gunner
The HMG workhorse: throws lead down range, pins enemies, and lets squad mates spawn on you. A sitting duck for snipers, so pick your position.
Lee-Enfield (SMLE)
Synergy: Fast bolt action, great all-rounder
Role: Rifleman
The British Empire's iconic bolt-action rifle. Reliable at all ranges and the backbone of most Rifleman kits.
A-Tier (Strong)
FN1903
Synergy: Ottoman rifleman staple
Role: Rifleman
A dependable Ottoman front rifle. Slightly slower handling than the SMLE but hard-hitting.
Vickers / Lewis Gun
Synergy: Sustained fire, British LMG
Role: Light Machine Gunner
The Light Machine Gunner class is exclusive to the British Empire. Great for suppressing an approach or covering a beachhead push.
B-Tier (Situational)
C96 Mauser
Synergy: Lightweight sidearm
Role: Pistol / Offense
A chunky Ottoman pistol that keeps you lightweight in offensive kits. Ideal when you want mobility over a second long gun.
Peabody 1874
Synergy: Ottoman single-shot rifle
Role: Rifleman
An older Ottoman single-shot rifle with a strong round. Slower follow-up, so it suits patient, aimed play.
S&W No.3
Synergy: Revolver sidearm
Role: Pistol
A reliable Ottoman revolver sidearm. Great backup when your primary runs dry mid-push.
Stielhandgranate / Type 2
Synergy: Trench clearing
Role: Bomber
Bombers carry extra grenades to clear trenches and suppress enemies. Perfect for rooting out defenders in objective rooms.
The Meta: Officer + HMG for the Push
The strongest opening is an Officer directing a Heavy Machine Gunner. The HMG pins defenders while the Officer keeps the squad spawned and on the objective. Riflemen and Bombers fill out the push.